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DB'den RefSkill kısmına ekleyiniz Id'leri kendinize göre ayarlamayı unutmayınız dbtomedia kullanarak skilldata_enc dosyalarını alabilirsiniz veya elle eklemeyi biliyorsanız Skilldata_xxxenc dosyalarınıza ekleyiniz dbtomedia konusu sitemizde mevcuttur
Kod:
1 33804 1033 SKILL_CH_SWORD_DEEP_01 ??? ?? ???? SKILL_CH_SWORD_DEEP 0 1 2 0 0 0 762 571 11000000 0 0 0 0 1 0 0 1 1 0 0 0 0 0 1 1 0 0 0 257 0 98 0 0 0 0 0 0 0 0 0 50000 0 0 0 2 3 0 1337 0 0 0 0 0 8 1 skill\china\swordmaster.ddj SN_SKILL_CH_SWORD_DEEP xxx SN_SKILL_CH_SWORD_DEEP_TT_DESC SN_SKILL_CH_SWORD_DEEP_STUDY 0 0 0 6386804 5 100 13337 13337 100 29556 5000 100 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33805 1034 SKILL_CH_SPEAR_DEEP_01 ??? ?? ???? SKILL_CH_SPEAR_DEEP 0 1 2 0 0 0 0 2800 11000000 0 0 0 0 1 0 0 1 1 0 0 0 0 0 1 1 0 0 0 258 0 98 0 0 0 0 0 0 0 0 0 50000 0 0 0 4 5 0 1337 0 0 0 0 1 7 1 skill\china\spearmaster.ddj SN_SKILL_CH_SPEAR_DEEP xxx SN_SKILL_CH_SPEAR_DEEP_TT_DESC SN_SKILL_CH_SPEAR_DEEP_STUDY 0 0 0 6386804 5 100 13337 13337 100 6645362 1 1 50 5 35 24 27490 100 50 1734702198 1296122196 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33806 1035 SKILL_CH_BOW_DEEP_01 ??? ?? ???? SKILL_CH_BOW_DEEP 0 1 2 0 0 670 800 530 11000000 0 400 0 0 1 0 0 1 1 0 0 0 0 0 1 1 0 0 0 259 0 98 0 0 0 0 0 0 0 0 0 50000 0 0 0 6 255 0 1337 0 0 0 0 2 8 1 skill\china\bowmaster.ddj SN_SKILL_CH_BOW_DEEP xxx SN_SKILL_CH_BOW_DEEP_TT_DESC SN_SKILL_CH_BOW_DEEP_STUDY 0 0 1 6386804 6 100 13337 13337 100 1668182893 4 1 1 29301 65 29556 5000 100 8 1734702198 1296122196 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33807 1014 SKILL_CH_COLD_DEEP_01 ??? ?? ???? SKILL_CH_COLD_DEEP 0 1 2 0 0 0 1129 0 11000000 0 0 0 0 0 0 0 1 1 0 0 0 0 0 1 1 0 0 0 273 0 98 0 0 0 0 0 0 0 0 0 50000 0 0 0 255 255 0 1337 0 0 0 1 0 7 1 skill\china\coldmaster.ddj SN_SKILL_CH_COLD_DEEP xxx SN_SKILL_CH_COLD_DEEP_TT_DESC SN_SKILL_CH_COLD_DEEP_STUDY 0 0 0 26234 186 100 6645362 1 1 143 25 0 24 1952542324 2283 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33808 1017 SKILL_CH_WATER_DEEP_01 ??? ?? ???? SKILL_CH_WATER_DEEP 0 1 2 0 0 1000 2500 1000 11000000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 276 0 98 0 0 0 0 0 0 0 0 0 50000 0 0 0 255 255 0 0 50 100 0 1 3 7 1 skill\china\watermaster.ddj SN_SKILL_CH_WATER_DEEP xxx SN_SKILL_CH_WATER_DEEP_TT_DESC SN_SKILL_CH_WATER_DEEP_STUDY 0 78 0 6645362 1 1 1000000000 7 0 4 1751474540 20000 0 20000 0 1919251317 80 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 33809 1015 SKILL_CH_LIGHTNING_DEEP_01 ??? ?? ???? SKILL_CH_LIGHTNING_DEEP 0 1 2 0 0 1000 1500 1000 11000000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 274 0 98 0 0 0 0 0 0 0 0 0 50000 0 0 0 255 255 0 1337 0 0 0 1 1 6 1 skill\china\lightningmaster.ddj SN_SKILL_CH_LIGHTNING_DEEP xxx SN_SKILL_CH_LIGHTNING_DEEP_TT_DESC SN_SKILL_CH_LIGHTNING_DEEP_STUDY 0 78 3 6645362 1 1 1000000000 7 0 5 1685418593 30000 1751737445 2 16 0 1734702198 1464421700 7564131 12 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Kod:
1014 SKILL_CH_COLD_DEEP
1015 SKILL_CH_LIGHTNING_DEEP
1017 SKILL_CH_WATER_DEEP
1033 SKILL_CH_SWORD_DEEP
1034 SKILL_CH_SPEAR_DEEP
1035 SKILL_CH_BOW_DEEP
Media Skill Effect.txt dosyasına düzgünce ekleyiniz
Kod:
// Character Skill: China Sword 비천 검법
1 1337__ 비검 격류 SKILL_CH_SWORD_DEEP 0 FALSE 0 SWORD none none ANI_SKILL_34 none none none none hiteffect \ hit_3_normal_swordmaster.efp 100 100,128,128,128 ONE mage_texture_smash.ddj none none none LIGHT_2 none none 1 1
// Character China Skill: Sword 비천 검법
1337__ 비검 격류 SKILL_CH_SWORD_DEEP ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE, 0,0,0,0,0,0 false, 0,0,0,0, false system \ item_qt_str_01.efp none 0, 0,0 none 0,0,0 none 0 none none none
- SKILL_CH_SWORD_DEEP SHOT 1 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE, 0.0,0,0,0,0 false, 0,0,0,0, false none none 0.0,0 none 0,0 , 0 none 0 none none none
- SKILL_CH_SWORD_DEEP SHOT 2 FALSE NOR | CRI | HWAN none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE, 0.0,0,0,0,0 false, 0,0,0,0, false battle \ deco_wind_screw_a_swordmaster.efp none 0 , 10, -12 none 0.0,0 none 800 SCT_SHAKECAM1 none none
- SKILL_CH_SWORD_DEEP SHOT 2 TRUE NOR | CRI | HWAN none 0 0 0 0 1 0,0 AT_DMG_POS MOV_NONE, 0,0,0,0,0,0 false, 0,0,0,0, false hiteffect \ hit_1_pierce_smash_swordmaster.efp none 0 , 0,0 none0,0 none 0 SCT_RUT, 150 none none
// Character Skill: China Spear 흑살 창법
1 1338__ 창 귀술 흑운 SKILL_CH_SPEAR_DEEP 0 FALSE 0 SPEAR none none ANI_SKILL_6 none none none none hiteffect \ hit_3_critical_spearmaster.efp 180 220,255,255,255 ONE mage_texture_knockdown.ddj none none none LIGHT_3 none none 1 1
// Character China Skill: Spear 흑살 창법
1338__ 창 귀술 용왕 SKILL_CH_SPEAR_DEEP SHOT 1 TRUE NOR | CRI | HWAN none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE, 0.0,0,0,0,0 false, 0,0,0,0, false skill \ china \ spear_roundarea_shoot_f_spearmaster.efp Bip01 0.0,0 none 0,0,0 none 0 none none none
- SKILL_CH_SPEAR_DEEP SHOT 1 FALSE NOR | CRI | HWAN none 0 0 0 0 1,0 AT_DMG_POS MOV_NONE, 0,0,0,0,0,0 false, 0,0,0,0, false hiteffect \ hit_1_cut_critical_spearmaster.efp none 0 , 0,0 0,0,0 none 0 SCT_RUT, 270 none none
// Character Skill: China Bow 파천 신궁
1 01339__ 강궁 시 저 SKILL_CH_BOW_DEEP 0 FALSE 0 BOW ANI_READY01 ANI_WAIT01 ANI_SKILL_40 none none none none hiteffect \ hit_3_bowcritical_bowmaster.efp 120,0,0,0 ONE None none skill \ china \ mirage_bow_smash_bowmaster.efp skill \ china \ force_bow_smash_b_bowmaster.efp LIGHT_4 none Roll 1 1
// Character China Skill: Bow 파천 신궁
1339__ 강궁 시 추 SKILL_CH_BOW_DEEP READY 0 FALSE none none 1 0 0 0 1 0,0 ALT_LOOP MOV_NONE, 0.0,0,0,0,0 false, 0,0,0,0, false res \ item \ china \ weapon \ cha_arrow_normal.bsr Bip01 R Hand 0,0,0 none 0,10,0 none 90 SCT_ARROW none none
- SKILL_CH_BOW_DEEP SHOT 1 TRUE NOR | CRI | HWAN none 0 0 1 0 1 0,0 AT_MOV_1TAR MOV_STRAIGHT, 0,500,500 0,0,0 false, 0,0,0,0, false res \ item \ china \ weapon \ cha_arrow_normal.bsr Bip01 R Hand 0,0,0 none 0,10,0 none 0 SCT_ARROW none none
// Character Skill: China Cold 빙빙 면공
1 1340__ 빙빙 광야 결 빙야 SKILL_CH_COLD_DEEP 0 FALSE 1 DEFAULT none none ANI_SKILL_6 none none none hiteffect \ hit_4_cold_assist_b.efp 0,0,0,0,0 ONE none none none none LIGHT_2 none none 0 1
// Character China Skill: Cold 빙빙 면공
1340__ 설풍 오결 빙폭 SKILL_CH_COLD_DEEP READY 0 FALSE none none 1 0 0 0 1 0,0 ALT_LOOP MOV_NONE, 0.0,0,0,0,0 false, 0,0,0,0, false skill \ china \ cold_motion_keep.efp Bip01 R Hand 0,0,0 none 0,0,0 none 0 none skill \ csk_cold_ready.wav none
- SKILL_CH_COLD_DEEP READY 0 FALSE none none 1 0 0 0 1 0,0 ALT_LOOP MOV_NONE, 0.0,0,0,0,0 false, 0,0,0,0, false skill \ china \ cold_motion_keep.efp Bip01 L Hand 0 , 0,0 none 0,0,0 none 0 none none none
- SKILL_CH_COLD_DEEP READY 0 FALSE none none 1 0 0 0 1 500.0 AT_ONE_FOLLOW MOV_NONE, 0,0,0,0,0,0 false, 0,0,0,0, false skill \ china \ cold_attack_motion_ready_b.efp none 0,0 , 4 none 0,0,0 none 0 none none none
- SKILL_CH_COLD_DEEP WAIT 0 FALSE none none 2 0 0 1 1 0,0 AT_LOOP MOV_NONE, 0.0,0,0,0,0 false, 0,0,0,0, false skill \ china \ cold_attack_motion_wait_b.efp Bip01 R Hand 0 , 0,0 none 0,0,0 none 0 none none none
- SKILL_CH_COLD_DEEP WAIT 0 FALSE none none 2 0 0 1 1 0,0 AT_LOOP MOV_NONE, 0.0,0,0,0,0 false, 0,0,0,0, false skill \ china \ cold_attack_motion_wait_b.efp Bip01 L Hand 0 , 0,0 none 0,0,0 none 0 none none none
- SKILL_CH_COLD_DEEP SHOT 1 FALSE none none 0 0 0 2 1 0,0 AT_ONE_FOLLOW MOV_NONE, 0,0,0,0,0,0 false, 0,0,0,0, false skill \ china \ cold_attack_motion_shoot_b.efp none 0,20 , 4 none 0,0,0 none 630 630 none none
- SKILL_CH_COLD_DEEP SHOT 1 TRUE NOR | CRI | HWAN none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE, 0.0,0,0,0,0 false, 0,0,0,0, false skill \ china \ cold_gigongsul_ice_e.efp none 0,0,0 none 0,0 none 0 none skill \ csk_cold_binggong_fly.wav none
// Character Skill: China Lighting 풍뢰 비공
1 1341__ 초상비 급 SKILL_CH_LIGHTNING_DEEP 0 FALSE 1 DEFAULT ANI_READY04 ANI_WAIT04 ANI_SKILL_4 none 0,0,0,0 ONE none none none none none none 0 1
// Character China Skill: Lighting 풍뢰 비공
1341__ 극 관통 섬공 SKILL_CH_LIGHTNING_DEEP READY 0 FALSE none none 1 0 0 0 1 30,30 ALT_LOOP MOV_NONE, 0.0,0,0,0,0 false, 0,0,0,0, false skill \ china \ lighting_motion_keep.efp Bip01 R Hand
- SKILL_CH_LIGHTNING_DEEP READY 0 FALSE none none 1 0 0 0 1 30,30 ALT_LOOP MOV_NONE, 0.0,0,0,0,0 false, 0,0,0,0, false skill \ china \ lighting_motion_keep.efp Bip01 L Hand 0 , 0,0 none0,0 none 0 none skill2 \ usk_wizard_light_ball_a.wav none
- SKILL_CH_LIGHTNING_DEEP WAIT 0 FALSE none none 0 0 0 0 1 10,500 AT_ONE_FOLLOW MOV_NONE, 0.0,0,0,0,0 false, 0,0,0,0, false skill \ china \ lighting_assist_motion_wait.efp none 0,0,4 none 0,0,0 none 0 none skill \ csk_light_ready.wav none
- SKILL_CH_LIGHTNING_DEEP SHOT 1 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE, 0,0,0,0,0,0 false, 0,0,0,0, false skill \ china \ lightning_gwantong_effect_c.efp none 0,0 , 4 none 0,0,0 none 0 none skill \ csk_light_Gwantong_Swing.wav none
// Character Skill: China Water 기혈 대법
1 1343__ 부활 심결 귀 생술 SKILL_CH_WATER_DEEP 0 FALSE 1 DEFAULT ANI_READY01 ANI_WAIT01 ANI_SKILL_1 None 0,0,0,0 ONE none none none none none none none 0 1
// Character China Skill: Water 기혈 대법
1343_ 상급 부활 심결 귀 생술 SKILL_CH_WATER_DEEP READY 0 FALSE none none 1 0 0 0 1 500,500 ALT_LOOP MOV_NONE, 0.0,0,0,0,0 false, 0,0,0,0, false skill \ china \ water_assist_motion_wait_red.efp none 0,0,4 none 0,0,0 none 0 none skill \ csk_heal_ready.wav none
- SKILL_CH_WATER_DEEP READY 0 FALSE none none 1 0 0 0 1 0,0 ALT_LOOP MOV_NONE, 0.0,0,0,0,0 false, 0,0,0,0, false skill \ china \ water_motion_keep_red.efp Bip01 R Hand 0 , 0,0 none 0,0,0 none 0 none none none
- SKILL_CH_WATER_DEEP READY 0 FALSE none none 1 0 0 0 1 0,0 ALT_LOOP MOV_NONE, 0.0,0,0,0,0 false, 0,0,0,0, false skill \ china \ water_motion_keep_red.efp Bip01 L Hand 0 , 0,0 none 0,0,0 none 0 none none none
- SKILL_CH_WATER_DEEP SHOT 1 FALSE none none 0 0 0 1 1 0,0 AT_ONE_FOLLOW MOV_NONE, 0,0,0,0,0,0 false, 0,0,0,0, false none none none 0,0,0 none 0, 0,0 none 0 none none none
- SKILL_CH_WATER_DEEP ACT_S 0 FALSE none none 0 0 0 0 1 0,0 AT_ONE_FOLLOW MOV_NONE, 0,0,0,0,0,0 false, 0,0,0,0, false skill \ china \ water_resurrection_effect_c_red.efp none 0,0 , 0 none 0,0,0 none 0 none skill \ csk_heal_buhwal_b.wav none
Kod:
// New Skills
1 SN_SKILL_CH_SWORD_DEEP Rupture Rupture
1 SN_SKILL_CH_SPEAR_DEEP Wrath of the Ancients Wrath of the Ancents
1 SN_SKILL_CH_BOW_DEEP Dory Javelin Dory Javelin
1 SN_SKILL_CH_COLD_DEEP Glacial Outburst Glacial Outburst
1 SN_SKILL_CH_LIGHTNING_DEEP Casper's Gang Casper's Gang
1 SN_SKILL_CH_WATER_DEEP Pact with Memphis Pact with Memphis
// New Skills [CH] STUDY
1 SN_SKILL_CH_SWORD_DEEP_STUDY An ancient chinese technique in which the person releasing his inner physical power and thrusting it into the enemie causing him to stun. An ancient chinese technique in which the person releasing his inner physical power and thrusting it into the enemie causing him to stun.
1 SN_SKILL_CH_SPEAR_DEEP_STUDY A skill that is ancient and is only mastered by those who pocess the ancient power of heuksal. A skill that is ancient and is only mastered by those who pocess the ancient power of heuksal masters.
1 SN_SKILL_CH_BOW_DEEP_STUDY noname) In order to fire a strong arrow with a true aim, it must be fired with an unshakable will strong enough to knock down the enemy. This stage is called Will. (noname) In order to fire a strong arrow with a true aim, it must be fired with an unshakable will strong enough to knock down the enemy. This stage is called Will.
1 SN_SKILL_CH_COLD_DEEP_STUDY The fourth skill in the Frost Nova Series freezes all enemies surrounding its user by bringing the extreme cold of the north pole. The fourth skill in the Frost Nova Series freezes all enemies surrounding its user by bringing the extreme cold of the north pole.
1 SN_SKILL_CH_LIGHTNING_DEEP_STUDY The third stage of the Ghost Walk series, God, enables the caster to move so quickly that naked eyes can not follow the movement. The third stage of the Ghost Walk series, God, enables the caster to move so quickly that naked eyes can not follow the movement.
1 SN_SKILL_CH_WATER_DEEP_STUDY The resurrection skill known to guide the spirit wandering in the net back to light, raising the dead back to life. The resurrection skill known to guide the spirit wandering in the net back to light, raising the dead back to life.
// New Skills [CH] TT_DESC
1 SN_SKILL_CH_SWORD_DEEP_T_DESC An ancient chinese technique in which the person releasing his inner physical power and thrusting it into the enemie causing him to stun. An ancient chinese technique in which the person releasing his inner physical power and thrusting it into the enemie causing him to stun.
1 SN_SKILL_CH_SPEAR_DEEP_T_DESC A skill that is ancient and is only mastered by those who pocess the ancient power of heuksal. A skill that is ancient and is only mastered by those who pocess the ancient power of heuksal.
1 SN_SKILL_CH_LIGHTNING_DEEP_T_DESC By using the nature's lightning energy, You instantly go invisible to human eye a long with your party team mates. By using the nature's lightning energy, You instantly go invisible to human eye a long with your party team mates.
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