You can add the GM mastery available in the forum for your tests. With the area killing skills, you can kill 50 mobs at the same time with one skill. This means that ... FGW tests do not take 5 minutes.
You need to find the extra uniques from the Nest table and correct them. This might sound a bit confusing because those tables are tables that take their IDs from each other.
I will create and share a script from my own game. In all FGWs, the excess in uniques is taken and made 1. If the FGW Mob numbers are too high, you will need to correct them. I have edited these tables entirely on clean db in the forum.
I couldn't get the script, it keeps giving an error. I shot it as TXT The Nest table.
Otomatik ID kaldırın önce. <<<<<<<<<<<<<<<< !!! then clean the table with this.
Kod:
İçeriği görebilmek için
Uye olmanız gerekiyor.
Then close and re-open the table if it has been reset.
Select and paste all lines in the txt I shared.
FGW uniques will spawn 1 each, but adds the following changes.
Problems that may occur when you use it: Please take your backup. 1- It pulls the Guild Storage in Constantinople near the char vault. I have arranged it that way, your place will also change.
2- Say goodbye if you have extra NPC. I do not have an extra npc, but when you use it, it will be affected if you have added npc.
3- If there are new mob & unique you added or if you changed mob slot, they will be affected too.
Under these circumstances, I leave the use at your discretion.