- Puan
- 93
- Konum
- en tu cora bb
Credits by bimbum*
HEYYY, BREATHING THE AIR AGIAN, A BEAUTIFUL DAY HUH ?.. SHARING A NEW USELESS THING THAT NOBODY ASKED FORE.
THERE ARE THOUSANDS OF SHAPES AND PATTERNS YOU CAN DO.
PLEASE NOTE THAT USING THAT WAY, YOU WILL HAVE TO DEAL WITH FUNC_37 OF CIPARTICLEOBJECT, IAM NOT REALLY SURE WHATS ITS DOING COULD BE RELATED CURRENT NAV CELL.
YOU WILL HAVE TO CHECK IF THE OBJECT YOU RETURNING 0 FOR WAS THE ACTUAL FIREWORK YOU JUST CREATED
SOURCES:
USGAE:
EXTRAS:
REMEMBER THAT CREATETEMPORARYOBJECT FUNCTION RETURNS POINTER TO THE CREATED OBJECT.
CIPARTICLEOBJECT -> [0x790] HOW MANY MILLISECONDS TO KEEP THE FIREWORKS RUNNING FOR
CIPARTICLEOBJECT -> [0x794] HOW MANY MILLISECONDS BETWEEN EACH EXPLOSION[/QUOTE]
