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MaxiGuard vSRO | [MaxiGuard] Custom Tag Buff System!

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Hello everyone, dear vSro.Org family!

In this post, I will be sharing the custom character tag buff system I created using MaxiGuard.

First, I'm including the code for the necessary tables and procedures below.
***Hidden text: Cannot be quoted.***




Don't forget to set the database name according to your needs when creating the table.

***Hidden text: Cannot be quoted.***





Working principle;

1722789711925.png


Tag and Buff combinations are added to this table.
After that, it processes the data according to the query's execution interval and gives buffs to the players. The query repeats itself continuously from the moment you first execute it. If you want to stop this repetition, delete the necessary data from the _BridgeCommands_Planned table.

It doesn't perform any deletion; adjust the buff durations accordingly, or improve the procedure to accommodate deletion.
I'm sharing the most basic version of the system with you; it's up to you to develop and use it further.

Regards.​
nice bro
 
Hello everyone, dear vSro.Org family!

In this post, I will be sharing the custom character tag buff system I created using MaxiGuard.

First, I'm including the code for the necessary tables and procedures below.
***Hidden text: Cannot be quoted.***




Don't forget to set the database name according to your needs when creating the table.

***Hidden text: Cannot be quoted.***





Working principle;

1722789711925.png


Tag and Buff combinations are added to this table.
After that, it processes the data according to the query's execution interval and gives buffs to the players. The query repeats itself continuously from the moment you first execute it. If you want to stop this repetition, delete the necessary data from the _BridgeCommands_Planned table.

It doesn't perform any deletion; adjust the buff durations accordingly, or improve the procedure to accommodate deletion.
I'm sharing the most basic version of the system with you; it's up to you to develop and use it further.

Regards.​
Thanks
 

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