A simple but sought after post.
Since the generally shared queries included Astral, Immortal, Lucky and Steady stone links, they could break the 100% retention value of these stones.
I did not include them and separated them as Magic / Attribute.
This rate we set is not the retention rate from 0 to 100%, but the fail or success rate.
If you leave it as 100, the failure will not occur. Prints a random value. If you make 50, 50% of the stone can burn, or it can give a random value.
Magic and Attr stone Links are added between 1-12 dg.
Astral-Immortal-Steady, Lucky and Roc stones are excluded.
It is enough to set the holding and read it. Do not touch the IDs because they are standard stone IDs.
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