Duyuru Kovboi Event Tool (ORIGINAL) (Turkish and English)

I've seen a cracked version of it on a few forums and in social media posts. I designed the program myself and I'm making it available for free exclusively on vsro.org .
Cracking software is always risky. :)

***Hidden text: Cannot be quoted.***

Free Usage User Information
User name: vsro.org
Password: kovboi

Required Framework
Microsoft-dotNET-logo.png

VirusTotal
logo.png

After configuring the application database settings, the database setup is performed automatically.

Functions
  • You can log in with an unlimited number of characters.
  • It can process approximately 10,000 unique instructions per second.
  • The instruction reader algorithm does not consume a noticeable amount of CPU, whether in high-volume or low-volume conditions.
  • It executes the commands in the order you enter them, and you don't need to add any delays. (For example, if you used the RecallUser command after the GoTown command, or the MakeItem command after the MoveToUser command, it will execute the next command after the teleport operation is complete.)
  • You can use the following procedures: _CharDied, _DoEveryPeriod, _GotPM, _StallBought, _UniqueAppearedDied, GiveDC, GlobalLog, GMSkill, GoTown, LoadMonster, MakeItem, MoveToNPC, MoveToUser, PartyFormLog, PTFormAcceptJoin (This procedure is executed when a request comes in via PT Form. You can program the rejection or acceptance based on the character name with this procedure.), PTFormCreate, PTFormDelete, PTJoinedCharLog, PTKickChar, PTLeavedCharLog, RecallGuild, RecallUser, RefreshCharInventory, SendGlobal, SendLocal, SendNotice, SendPM, StallAdItem, StallClose, StallCreate, StallOpen, StallRemove, TakeCape (Holds the next commands in line while the cape is attached) , ToTownUser. UseInvincible, UseInvisible, Warp (I recommend using the algorithms in the procedures separately for batch commands.)
  • When you need to use a global item, if it's not in your inventory, it automatically adds it to your inventory.
  • You can create and schedule specific queries. These queries also support the "go" command. (An alternative to SQL Agent)
  • You can create virtually any type of event imaginable, such as Stall Bot, Unique Event Bot, or SafeTheBoss Event Bot, simply by developing procedures.
  • You can use the Stall and PartyForm features to create a more crowded feel in the game.
  • If you send an item to an online character from anywhere using the RefreshCharInventory procedure, and your guard doesn't support instant updates, you can update the character's inventory or any changes made by teleporting the character once to their current location.
  • If you have a custom-developed dashboard, you can update real-time unique logs using the _UniqueAppearedDied procedure.
  • You can develop a chatbot using the _GotPM procedure.
Missing parts
  • The sequential command feature works on a single thread, not character-based. Therefore, for example, equipping a cape takes 10 seconds. During those 10 seconds, the commands you give to other characters will also be on hold.
  • It does not contain any events. It is designed entirely for development. This means you must develop the events yourself or find ready-made events.
  • Remember to assign the Database Commander role to the added characters. Otherwise, they will not execute the given orders.

Screenshots from the program
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I've seen a cracked version of it on a few forums and in social media posts. I designed the program myself and I'm making it available for free exclusively on vsro.org .
Cracking software is always risky. :)

***Hidden text: Cannot be quoted.***

Free Usage User Information
User name: vsro.org
Password: kovboi

Required Framework
Microsoft-dotNET-logo.png

VirusTotal
logo.png

After configuring the application database settings, the database setup is performed automatically.

Functions
  • You can log in with an unlimited number of characters.
  • It can process approximately 10,000 unique instructions per second.
  • The instruction reader algorithm does not consume a noticeable amount of CPU, whether in high-volume or low-volume conditions.
  • It executes the commands in the order you enter them, and you don't need to add any delays. (For example, if you used the RecallUser command after the GoTown command, or the MakeItem command after the MoveToUser command, it will execute the next command after the teleport operation is complete.)
  • You can use the following procedures: _CharDied, _DoEveryPeriod, _GotPM, _StallBought, _UniqueAppearedDied, GiveDC, GlobalLog, GMSkill, GoTown, LoadMonster, MakeItem, MoveToNPC, MoveToUser, PartyFormLog, PTFormAcceptJoin (This procedure is executed when a request comes in via PT Form. You can program the rejection or acceptance based on the character name with this procedure.), PTFormCreate, PTFormDelete, PTJoinedCharLog, PTKickChar, PTLeavedCharLog, RecallGuild, RecallUser, RefreshCharInventory, SendGlobal, SendLocal, SendNotice, SendPM, StallAdItem, StallClose, StallCreate, StallOpen, StallRemove, TakeCape (Holds the next commands in line while the cape is attached) , ToTownUser. UseInvincible, UseInvisible, Warp (I recommend using the algorithms in the procedures separately for batch commands.)
  • When you need to use a global item, if it's not in your inventory, it automatically adds it to your inventory.
  • You can create and schedule specific queries. These queries also support the "go" command. (An alternative to SQL Agent)
  • You can create virtually any type of event imaginable, such as Stall Bot, Unique Event Bot, or SafeTheBoss Event Bot, simply by developing procedures.
  • You can use the Stall and PartyForm features to create a more crowded feel in the game.
  • If you send an item to an online character from anywhere using the RefreshCharInventory procedure, and your guard doesn't support instant updates, you can update the character's inventory or any changes made by teleporting the character once to their current location.
  • If you have a custom-developed dashboard, you can update real-time unique logs using the _UniqueAppearedDied procedure.
  • You can develop a chatbot using the _GotPM procedure.
Missing parts
  • The sequential command feature works on a single thread, not character-based. Therefore, for example, equipping a cape takes 10 seconds. During those 10 seconds, the commands you give to other characters will also be on hold.
  • It does not contain any events. It is designed entirely for development. This means you must develop the events yourself or find ready-made events.
  • Remember to assign the Database Commander role to the added characters. Otherwise, they will not execute the given orders.

Screenshots from the program
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4.png
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2.png
1.png
5.png
6.png
nice bro
 
Bir kaç forumda ve paylaşımda cracklenmiş halde gördüm. Programı ben tasarladım ve vsro.org'a özel ücretsiz kullanıma açıyorum.
Crack her zaman risklidir. :)

*** Gizli metin: alıntı yapılamaz. ***

Ücretsiz Kullanım Kullanıcı Bilgileri
Kullanıcı Adı: vsro.org
Şifre: kovboi

Gerekli Framework
Microsoft-dotNET-logo.png

Virustotal
logo.png

Uygulama veritabanı ayarlarından sonra otomatik olarak veritabanı kurulumu yapmaktadır.

İşlevleri
  • Sınırsız sayıda karaktere giriş yapabilir.
  • Saniyede yaklaşık 10.000 tekil komut işleyebilir.
  • Komut okuyucu algoritma yoğunlukta da boşlukta da hissedilir seviyede CPU tüketmez.
  • Komutları girdiğiniz sıralamayla çalıştırır ve herhangi bir şekilde delay eklemeniz gerekmez. (Örneğin GoTown komutunun ardından RecallUser komutunu kullandınız veya MoveToUser komutunun ardından MakeItem komutunu kullandınız. Teleport işlemi bittikten sonra sıradaki komutu çalıştıracaktır.)
  • Şu prosedürleri kullanabilir: _CharDied, _DoEveryPeriod, _GotPM, _StallBought, _UniqueAppearedDied, GiveDC, GlobalLog, GMSkill, GoTown, LoadMonster, MakeItem, MoveToNPC, MoveToUser, PartyFormLog, PTFormAcceptJoin (PT Form üzerinden istek geldiğinde bu prosedür çalıştırılır. Bu prosedürle reddetmeyi veya onaylamayı karakter adına göre programlayabilirsiniz.), PTFormCreate, PTFormDelete, PTJoinedCharLog, PTKickChar, PTLeavedCharLog, RecallGuild, RecallUser, RefreshCharInventory, SendGlobal, SendLocal, SendNotice, SendPM, StallAdItem, StallClose, StallCreate, StallOpen, StallRemove, TakeCape (Cape takılış süresince sıradaki komutları bekletir.), ToTownUser, UseInvincible, UseInvisible, Warp (Prosedürlerin içeriklerindeki algoritmaları toplu komutlar için ayrı kullanmanızı öneririm.)
  • Global kullanması gerektiğinde envanterinde global yoksa otomatik olarak envanterine global atar.
  • Belirli Query'ler oluşturup schedule edebilirsiniz. Bu Query'ler "go" komutunu da destekliyor. (SQL Agent alternatifi)
  • Stall Bot, Unique Event Bot, SafeTheBoss Event Bot gibi hayal edebileceğiniz her türden eventi sadece prosedürler geliştirerek oluşturabilirsiniz.
  • Oyunda daha kalabalıklık hissi yaratmak için Stall ve PartyForm özelliklerini kullanabilirsiniz.
  • RefreshCharInventory prosedürünü kullanarak herhangi bir yerden online bir karaktere item göndermeniz halinde guardınızın anlık güncelleme desteği yoksa karakteri olduğu yerde bir kez teleport ederek envanterini veya yapılan herhangi bir değişikliği güncelleyebilirsiniz.
  • _UniqueAppearedDied prosedürünü kullanarak kendinize özel geliştirdiğiniz paneliniz varsa anlık unique loglarını güncelleyebilirsiniz.
  • _GotPM prosedürünü kullanarak ChatBot geliştirebilirsiniz.
Eksikleri
  • Sıralı komut özelliği karakter bazlı değil tek iş parçacığından çalışıyor. Dolayısıyla örneğin cape takmak 10 saniye sürer. Bu 10 saniye boyunca diğer karakterlere de verdiğiniz komutlar bekleyecektir.
  • İçeriğinde herhangi bir event yoktur. Tamamen geliştirmeye yönelik tasarlanmıştır. Yani eventleri siz geliştirmelisiniz veya hazır eventler bulmalısınız.
  • Eklenen karakterlere Veritabanı Emiri görevi atamayı unutmamalısınız. Aksi halde verilen emirleri yerine getirmeyeceklerdir.

Programdan Görseller
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Thank you for share
 

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